# define BTNTEXT_OWNED "Press F for menu " // Message shown when a player owns a house # define BTNTEXT_FORSALE "Press F to buy this house " // Message shown when a player doesn't own a house %04d.ini " // House file directory (%s:StreetName %04d:HouseNumber) # define HouseIndex "Houses/index.ini " // Index Location # define MAX_CAR_COMPONENT ( 14) // Max components on a car (This will probably never change) # define MAX_HNOTE_LEN ( 128) // Max string length of each note # define MAX_HNOTE ( 8) // Max amount of notes per house # define MAX_HFURN ( 256) // Max amount of furniture items per house # define MAX_HCAR ( 5) // Max amount of vehicles per garage # define MAX_HINTERIOR 7 // Max amount of interior layouts ![]() ![]() # define MAX_HOUSE ( 64) // Max amount of houses to be loaded # define PlayerLoop( %0) foreach( new %0 : Player) External Dependencies (For movement to main script) +Add more comments as I decided to release
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